The passage of the first part on any complexity will give 1 thousand points of starting experience. Depending on the bad or good elections in Infamous, from the very beginning, the user will have one level of karma. For 25% of the collected «Shards», The life of the protagonist Cole will increase by one division, over 50 – For two. The developers assure the mission will change depending on the decisions made by the player. Unfortunately, it is not yet clear what kind of actions are we talking about.
Infamous 2 debuts June 10, 2011 on PlayStation 3.