Binding to cables — One of the most annoying features of modern high -class virtual reality helmets. In turn, mobile VR configurations, although they are characterized by a rather primitive environmental quality compared to HTC Vive and Oculus Rift, eliminate the need to use cables.
AMD has long turned its gaze to the virtual reality sector and creates its latest graphic accelerators with an eye on this fast -growing entertainment sphere. VR plays an important role in its marketing. The seriousness of the company’s intentions from Sanniel also speaks of an announcement of the absorption of the Austin Nitero, which is engaged in wireless technologies.
AMD will be transferred to all intellectual property and Nitero specialists who will deal with the problem of delivering VR-Schlems users for PCs from uncomfortable cords that interfere with deeper immersion in the illusory world. The Nitero website does not mention certain developments, but reports that the company specializes in multi -gigabish wireless connections in the frequency range above 60 GHz.
According to AMD, wireless systems using millimeter wavelengths are often limited by the use of direct visibility within the zone, but Nitero introduced a number of waves formation technologies that make the 60-GHz the range is flexible quite flexible for use with moving VR Hermers.
The terms of the transaction are not disclosed, but the press release reports that the co-founder and executive director of Nitero Pat Kelly is appointed corporate vice president for wireless development in AMD.